Matthew Wagar
Technical Artist - Game Developer
DEMO REEL
PORTFOLIO
SKILLS
Programming
Game Development
Other Skills
ABOUT ME
Matt Wagar
Hey folks, I’m a Technical Artist and UI Developer that thrives at the intersection of art and code. I build reliable tools that make artists’ lives easier and pipelines smoother. With over four years at Respawn Entertainment, I’ve helped ship Star Wars Jedi: Survivor and work on it's sequel title. Whether wrangling Python in Maya, cooking up Houdini magic, or getting Unreal to behave, I bring a mix of technical precision and creative thinking. I enjoy collaborating across disciplines and simplifying complex workflows to support the team’s creative goals.
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